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Post by PichuAuraGuardian19 on Jan 5, 2018 19:27:46 GMT -8
Psst... It's Sky... While you’re adjusting typings, you should make Bewear a Fairy/Fighting Pokémon.
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Post by It's Sky on Jan 5, 2018 19:39:53 GMT -8
Psst... It's Sky... While you’re adjusting typings, you should make Bewear a Fairy/Fighting Pokémon. Wait it's...it's not already one? *Double checks Bulbapedia* ...Huh.
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Post by PichuAuraGuardian19 on Jan 5, 2018 19:40:58 GMT -8
Psst... It's Sky... While you’re adjusting typings, you should make Bewear a Fairy/Fighting Pokémon. Wait it's...it's not already one? *Double checks Bulbapedia* ...Huh. I know, right? It makes no sense why it isn’t a Fairy-type!
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Advancer4Ever
Respectable Advancer
Keep Believing...
Posts: 261
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Post by Advancer4Ever on Jan 5, 2018 20:36:06 GMT -8
Just looked through this thread.... The changes are awesome It's Sky
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Mallow
Full Advancer
Posts: 205
Favorite Pokemon: Incineroar
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Post by Mallow on Jan 6, 2018 12:58:19 GMT -8
How about adding a feature where you can text message NPCs like Lillie. Wonder how she would react if you sent her mean text messages.
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Post by It's Sky on Jan 6, 2018 16:45:36 GMT -8
How about adding a feature where you can text message NPCs like Lillie. Wonder how she would react if you sent her mean text messages. That is... incredibly far outside of the scope of what I am capable of doing with this hack. Good idea though.
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Mallow
Full Advancer
Posts: 205
Favorite Pokemon: Incineroar
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Post by Mallow on Jan 6, 2018 18:55:00 GMT -8
How about adding a feature where you can text message NPCs like Lillie. Wonder how she would react if you sent her mean text messages. That is... incredibly far outside of the scope of what I am capable of doing with this hack. Good idea though. Still maybe you should make Lillie not follow you.
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Post by Speedy_Fox_IV on Jan 6, 2018 19:20:49 GMT -8
That is... incredibly far outside of the scope of what I am capable of doing with this hack. Good idea though. Still maybe you should make Lillie not follow you. That would require changing the event script of the game which I think is also really far out of the range of what he can do with this hack.
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Post by It's Sky on Apr 23, 2018 11:04:18 GMT -8
So it's been forever since I worked on this, but I changed a bunch of stuff in the last few days. A lot of the changes revolve around altering the types of various Pokémon.
-Gyarados is now Water/Dragon, because I give up. It's too cool of an idea.
-As a counterpart, Milotic is now Water/Fairy.
-Farfetch'd is Flying/Fighting.
-Doduo and Dodrio are both Ground/Flying.
-Rufflet and Braviary are now Flying/Fighting.
-Staraptor is also Flying/Fighting.
-All other Normal/Flying types are now Flying/Normal types because I'm neurotic.
-Politoed is now Water/Psychic type as more of a counterpart to Poliwrath.
-The Porygon line is now Normal/Electric.
-Blastoise and Blastoise-M are now Water/Steel.
-Bulbasaur and Ivysaur lose their Poison typing.
-Charizard is still Fire/Flying because fight me.
-Meganium is now Grass/Fairy and gets more support moves, a notable one being Heal Bell.
Feraligatr becomes Water/Dark. I was debating between this, Water/Ice and Water/Dragon, but we'll see how this goes.
-Misdreavus line becomes Ghost/Fairy.
-Bellossom becomes Grass/Fairy.
-Raikou, Entei and Suicune gain the secondary types of Steel, Ground and Ice respectively. At first I was just going to do this for Suicune, but this felt more appropriate.
-Each of the "Mirage Legendaries" from Gens 1-5 now has the Fairy type. Mew is Psychic/Fairy, Celebi is Grass/Fairy, Jirachi is Steel/Fairy, Manaphy is Water/Fairy, and Victini is Fire/Fairy.
-Masquerain retains Surskit's Bug/Water typing, and gains Levitate as a possible ability.
-Absol-M becomes Dark/Fairy.
-Kyogre-P becomes Water/Ice. I've created a monster.
-Electivire gains the Fighting type while Magmortar gains the Dark type. They gain the secondary abilities of Iron Fist and Mega Launcher respectively.
-Phione is Water/Normal because greatness cannot be achieved through birth alone.
-Uxie, Mesprit and Azelf gain the secondary types Electric, Fire and Ice respectively.
-Darkrai becomes Dark/Ghost while Cresselia becomes Psychic/Fairy.
-All Rotom forms change from being Electric/"Form Type" to being "Form Type"/Ghost.
-I totally overhauled the Gen 5 starters.
-Serperior is now Grass/Dragon.
-Emboar and Pignite are Fire/Ground.
-Samurott is Water/Fighting and can learn Sacred Sword.
-Klink line gains the Electric type
-Gothitelle gains the Dark type
-Haxorus becomes Dragon/Fighting
-Accelgor becomes Bug/Dark
-Flabebe line becomes Fairy/Grass, which they sould have been from the start.
-Pumpkaboo line becomes Ghost/Fire to better offset the Phantump line.
-Zeraora becomes Electric/Fighting and gains the Levitate ability. Seriously, its pokedex entry even states that it has the power to levitate using electricity.
There were a few changes to moves as well.
-Wild Charge and Icicle Crash are now counterparts to Flare Blitz, with a 120 base power and the same recoil, as well as a chance to inflict status effects. To keep Volt Tackle unique, as Wild Charge is basically what VT was before, I reduced its power to 100, reduced the recoil and changed the paralysis chance to a flinch chance.
-I buffed Octozooka and made it accessible by more Pokémon such as the Tentacool and Frillish lines. It's a cool concept for a move; it just doesn't get used often since Octillery is rubbish. Its accuracy was lowered to 80, but its base power rises to 90. It has a 50% chance to lower the target's accuracy two stages.
-Dark Void is back to 80% accuracy. You're welcome.
So what do you guys think? Are there any other Pokémon or moves I should modify? I've been thinking about touching on the old HM moves next, but we'll see where that goes.
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Post by PichuAuraGuardian19 on Apr 24, 2018 7:52:38 GMT -8
It's Sky, I’ll have to give you my full comments later, but I did have some issues with Zeraora. I’m extremely happy you made him Electric/Fighting (I don’t know why they didn’t make him that in the first place), but I strongly disagree with Levitate. Zeraora normally has Volt Absorb because its signature move Plasma Fists turns the opponent’s Normal moves into Electric moves. Meaning it gains health back from this, which is a pretty awesome strategy. So either Volt Absorb or Motor Drive would be better for him.
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Post by It's Sky on Apr 24, 2018 8:01:09 GMT -8
It's Sky, I’ll have to give you my full comments later, but I did have some issues with Zeraora. I’m extremely happy you made him Electric/Fighting (I don’t know why they didn’t make him that in the first place), but I strongly disagree with Levitate. Zeraora normally has Volt Absorb because its signature move Plasma Fists turns the opponent’s Normal moves into Electric moves. Meaning it gains health back from this, which is a pretty awesome strategy. So either Volt Absorb or Motor Drive would be better for him. Don't worry, Zeraora can still have Volt Absorb. Neither of those is its hidden ability so an ability capsule can change them at will.
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Post by It's Sky on Apr 28, 2018 11:27:44 GMT -8
I've been messing around with old HM moves, trying to figure out how I can make them useful. Here are my ideas so far:
Cut becomes steel-type and has a flinch chance.
Strength becomes fighting-type and may lower attack.
Rock Climb becomes rock-type. I'm sure there's some logic to why it isn't, but I think this makes the most sense.
Rock Smash gets a buff. Maybe 60 base power?
That's all I've got so far. Does anyone else have ideas on how to improve those moves? Or any moves in general? I'm open to suggestions.
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Post by It's Sky on Apr 30, 2018 13:43:38 GMT -8
I've been messing with a bunch of moves and decided to retool some of the event-exclusive moves to be more useful.
Whenever the move Celebrate is used, instead of nothing happening all Pokemon on the field are randomly switched out. Essentially, the user throws a party which is so crazy that everyone goes home afterward.
I also added a use for Hold Hands. It is now a physical priority move which causes the target to flinch. Essentially it's a re-useable Fake Out that doesn't have 100% accuracy.
Hold Back is now a steel-type move known as Flat Strike. It works around the concept of turning your sword to strike with the flat of the blade in order to reduce damage. It seems like a great concept for a move which revolves around attacking without knocking the foe out.
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Post by It's Sky on May 22, 2018 8:26:38 GMT -8
I've been making a lot of changes to moves lately, with a focus on giving more Pokémon access to other Pokémon's signature moves (Minus legendaries, for the most part, as I do want to keep those moves somewhat exclusive.) Here are some of the changes I've made so far: - Victini actually learns V-Create through level-up instead of it being locked behind an event. - A whole bunch of Pokémon get access to Floral Healing, with notable ones being Meganium, the Flabebe line, Roselia, Lilligant, and Whimsicott (The last of which I can already tell is going to be a terrible mistake, but also hilarious.) - Each Oricorio form gets access to a unique dance move at level 40. Baile gets Fiery Dance, Pom-Pom gets Quiver Dance, Pa'u gets Lunar Dance, and Sensu gets Petal Dance. - Speaking of Oricorio, Revelation Dance is no longer exclusive to it and can be learned by Jynx, Bellossom, Medicham, the Ralts line, Lilligant, and the Bounsweet line. - Powder can be bred onto Caterpie, Venonat, Wurmple, and Burmy - Volt Tackle has been changed again. It now works identically to the "elemental Hyper Beam" moves and can be bred onto any of the Pika-clones. - Dragon Hammer has been reworked into a dragon-type counterpart to Hammer Arm and Ice Hammer. Both it and Ice Hammer are no longer exclusive to a single Pokémon, which is a good thing because the original Pokémon who got them can't really use them that well. -Pokémon that get Dragon Hammer: Garchomp, Haxorus, Druddigon, Hydreigon, Tyrantrum, and Kommo-o.
-Pokémon that get Ice Hammer: Regice, Mamoswine, Abomasnow, Beartic, Kyurem, and Avalugg
- Techno Blast becomes even more ridiculous as it now has a 30% chance to raise Special Attack because Genesect is amazing and needs more love. - Hitmontop, Poliwag, and Spinda can all learn Topsy Turvy. - Tauros's method of evolving into Bouffalant has changed. Instead of being purely through level-up it must level up while knowing Head Charge, which it now learns at level 31. - Shore Up can be bred onto Shellos, Wooper, Tympole, and Stunfisk. -Nidoqueen, Salazzle, and Tsareena all get Attack Order, Defend Order and Heal Order...because they're queens. - The Venonat, Wurmple, and Venipede lines all get Toxic Thread through breeding. - A bunch of Pokémon with electricity-absorbing abilities get Electrify (Idea inspired by PichuAuraGuardian19 explaining to me how Zeraora is actually supposed to work in battle XD) - I gave it to both Thundurus forms. One has Prankster, the other has Volt Absorb. God rest your soul.
- All Baby Pokémon can now learn Present through breeding. In addition, Slowpoke, Snorunt, and Castform can also get it, although this was mostly so there would be a way to pass it on to Munchlax, Bonsly, Wynaut, and Chingling.
These aren't the only move changes I'm making, but they're the ones I've implemented so far. A couple of Pokémon are likely completely broken now that they have access to these moves, but I'll work on balancing them.
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Post by PichuAuraGuardian19 on May 22, 2018 8:40:16 GMT -8
Ehhhhh... I don’t know how I feel about the other Pika Clones getting access to Volt Tackle. I really don’t think they deserve it.
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