Post by MagmarFire on Jun 5, 2014 18:41:48 GMT -8
Jan 10, 2014 22:25:44 GMT -8 @thatwiseguy said:
I just discovered SAO 2 days ago, and I'm already hooked.
Also, I have this little theory:
When Fairy King Oberon (It sounds so... anyway...) says that there is an American corporation interested in his research into the induction of emotions into the brain, my mind went like this:
Total immersion +virtual reality +games
And the result was obvious, Abstergo Industries. They're the ones who tried to expand their Animus technology into the public though videogames...
What are your thoughts about this?
Plus, induction of memories into the brain is completely different from using DNA strands to view your ancestors.
One last thing, why bring in two different universes together?
Actually, Brotherhood does reveal that
"the Company" (Abstergo) established democracy to control the populace. This essentially resulted in being the maestro of things from the workforce to the entertainment that they consume.
(Although I've not even finished Revelations yet, so no spoilers... ^^; )Also Death of the Author. Canon is, honestly, just a convenient glass barrier.
Anyway, SAO is one of my favorites. Easily. It's very easy to imagine yourself being forced to play a game against your will and feel the claustrophobia squeezing you. The philosophy it presents is also quite fascinating, as it exemplifies the significance of personal experience and praises it as no less worthy than "reality". It's kind of like solipsism, only...hmm, I don't know how to describe it, but it's rather profound. Plus, as a shipper, I find the relationship between Kirito and Asuna to be awesome, especially as it's used to strengthen the aforementioned philosophy that "even though this is a game, what we're feeling is no less 'real' than the real world."
Yeah, sure, it's flawed. The pacing's a bit inconsistent (pretty fast in the Aincrad arc; drags significantly more in the Fairy Dance arc) and some of the attempts at fanservice don't really contribute to the story in any meaningful way and felt tacked on only to pander to the audience. But I don't consider the flaws bad enough to mar my overall experience, which was great. Really looking forward to the next arc!
AoT, on the other hand...nah, it's not bad. It's pretty good, actually. I definitely enjoyed it and really want to find out what happens next. It does nicely capture the feeling of futility of struggle. Like, is it worth it? People die left and right, and the threat is bigger than we know. Do we really stand a chance? It's a very engaging concept, albeit a depressing one. Not that I dislike depressing!
...That said, though, AoT does have more issues with it that mar my overall experience with it. First off, the pacing leaves much to be desired. When you think more should be going on--like, I dunno, fighting instead of spending an episode or two on the wall, preparing for a mission--they, instead, spend time talking and stuff. Nothing wrong with character interaction, of course, but there are better ways to do it. As a result, it ends to slow the plot down considerably. In many ways, it's the opposite of SAO, but I can handle fast pacing better than slow pacing, making AoT more egregious to me. Plus, the Japanese voice acting is...well, normally, I don't have much of an issue with the original versions (usually it's just the subs that bug me), but they really ham it up at a few parts. Sometimes it's warranted, but at other places, it feels just so...out of place and unneeded. I'm more of a fan of subtlety, and chewing the scenery is about as subtle as this:
I still look forward to the second season, though! ...There had BETTER be a second season. Or there will be raging.
...Wow, that was a long one. Sorry, guys. XD