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Post by Thanos on Feb 6, 2016 21:20:34 GMT -8
Fatal Frame II. It's said to be one of the scariest games, but I watched just the beginning of Markiplier's walkthrough and I just quit because it didn't seem all that scary.
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Post by ( ͡° ͜ʖ ͡°) on Feb 6, 2016 22:02:43 GMT -8
Clash of Clans Five Nights at Freddy's (series) Rocket League Angry Birds Anything on Facebook Almost anything on the Google Play Store (there are some gems)
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GeminiNao
Adventuring Advancer
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Posts: 4,447
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Post by GeminiNao on Feb 8, 2016 6:17:31 GMT -8
Clash of Clans Five Nights at Freddy's (series) Rocket League Angry Birds Anything on Facebook Almost anything on the Google Play Store (there are some gems) This I can relate. Candy Crush (and its spinoffs). God, why can people waste money on this, I can't even.
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Post by ( ͡° ͜ʖ ͡°) on Feb 8, 2016 9:23:20 GMT -8
Clash of Clans Five Nights at Freddy's (series) Rocket League Angry Birds Anything on Facebook Almost anything on the Google Play Store (there are some gems) This I can relate. Candy Crush (and its spinoffs). God, why can people waste money on this, I can't even. Never understood the whole phenomena with Candy Crush. It was a copycat of another game. What's worse is that the developers actually sued the original creators.
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Post by Thanos on Feb 8, 2016 21:23:30 GMT -8
Clash of Clans Five Nights at Freddy's (series) Rocket League Angry Birds Anything on Facebook Almost anything on the Google Play Store (there are some gems) This I can relate. Candy Crush (and its spinoffs). God, why can people waste money on this, I can't even. Don't even know what the heck Candy Crush is.
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GeminiNao
Adventuring Advancer
-3-)
Posts: 4,447
Favorite Pokemon: Bulbasaur, Vulpix, Riolu, Haunter, Meowth, Blaziken, Absol, Gallade, Drapion, Aggron, Azurill, Tyrantrum, Ampharos
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Post by GeminiNao on Feb 9, 2016 5:59:15 GMT -8
This I can relate. Candy Crush (and its spinoffs). God, why can people waste money on this, I can't even. Never understood the whole phenomena with Candy Crush. It was a copycat of another game. What's worse is that the developers actually sued the original creators. And that's what make it worse (poor guy thought, indie stuff got defeated by the big power). It's funny when they wanted to trademark it when it goes to age old Bejeweled that existed first, which people could get for less than what they spent in Candy Crush. This I can relate. Candy Crush (and its spinoffs). God, why can people waste money on this, I can't even. Don't even know what the heck Candy Crush is. Either you're being sarcastic or plain don't know. --- To be truthful, tower defense these days. Sure, there are gems(I've been playing one that's developed by Sega... Which closed the global server on a later date), but it irks me how most are like Clash of Clans. In which I also hate COC.
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Post by ( ͡° ͜ʖ ͡°) on Feb 9, 2016 10:18:49 GMT -8
Never understood the whole phenomena with Candy Crush. It was a copycat of another game. What's worse is that the developers actually sued the original creators. And that's what make it worse (poor guy thought, indie stuff got defeated by the big power). It's funny when they wanted to trademark it when it goes to age old Bejeweled that existed first, which people could get for less than what they spent in Candy Crush. Don't even know what the heck Candy Crush is. Either you're being sarcastic or plain don't know. --- To be truthful, tower defense these days. Sure, there are gems(I've been playing one that's developed by Sega... Which closed the global server on a later date), but it irks me how most are like Clash of Clans. In which I also hate COC. Truth be told, this guy rarely knows anything. #ShotsFired #Rekt But yeah, Tower Defenses have long since been saturated and only a few are actually good. But from a design and programming perspective, TDs are one of the easier games to make. It's something most could make if given the time. I would, but I'm not a pleb. If I did know how to program in Java, I wouldn't go for that. I'd make a platformer - which the genre has also shit on mobile games... which sucks as it's my fourth favorite genre.
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Post by Thanos on Feb 9, 2016 18:22:38 GMT -8
Either you're being sarcastic or plain don't know. I legit don't know.
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Post by ( ͡° ͜ʖ ͡°) on Feb 9, 2016 20:25:37 GMT -8
Either you're being sarcastic or plain don't know. I legit don't know. Candy Crush is Bejewled, but with candy and microtransactions and hourly waits to replenish your hearts as you waste one every single time you play a level. You can circumvent that by getting FB friends to join in on the game, thereby torturing them to its existence, for your own personal gain. The game isn't fun. It's not charming. It's a ripoff. 0/10.
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GeminiNao
Adventuring Advancer
-3-)
Posts: 4,447
Favorite Pokemon: Bulbasaur, Vulpix, Riolu, Haunter, Meowth, Blaziken, Absol, Gallade, Drapion, Aggron, Azurill, Tyrantrum, Ampharos
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Post by GeminiNao on Feb 9, 2016 22:49:01 GMT -8
And that's what make it worse (poor guy thought, indie stuff got defeated by the big power). It's funny when they wanted to trademark it when it goes to age old Bejeweled that existed first, which people could get for less than what they spent in Candy Crush. Either you're being sarcastic or plain don't know. --- To be truthful, tower defense these days. Sure, there are gems(I've been playing one that's developed by Sega... Which closed the global server on a later date), but it irks me how most are like Clash of Clans. In which I also hate COC. Truth be told, this guy rarely knows anything. #ShotsFired #Rekt But yeah, Tower Defenses have long since been saturated and only a few are actually good. But from a design and programming perspective, TDs are one of the easier games to make. It's something most could make if given the time. I would, but I'm not a pleb. If I did know how to program in Java, I wouldn't go for that. I'd make a platformer - which the genre has also shit on mobile games... which sucks as it's my fourth favorite genre. Well, IMO TDs could be successful again, if they bring out either new things, or pack old things... And make it seems fresh. That, and how people like that ad involving Game of War. Eh, platformer as in run & jump like Temple Run and co? It was a good time waster, which got boring after the 5k mark. Or, something like Sonic like how Sega brought it over? Eh, the controls were kinda crappy on mobile. Or the tap and hold kind like Jetpack Joyride? Eh, it all comes down to upgrades. So yes, it's shit(on mobile) but it actually rakes quite a good amount of interest.
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Post by Thanos on Feb 9, 2016 22:49:23 GMT -8
Candy Crush is Bejewled, but with candy and microtransactions and hourly waits to replenish your hearts as you waste one every single time you play a level. You can circumvent that by getting FB friends to join in on the game, thereby torturing them to its existence, for your own personal gain. The game isn't fun. It's not charming. It's a ripoff. 0/10. Ah, okay. Good thing I didn't know this existed. Sounds like it would really be a pain.
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GeminiNao
Adventuring Advancer
-3-)
Posts: 4,447
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Post by GeminiNao on Feb 10, 2016 0:08:44 GMT -8
Candy Crush is Bejewled, but with candy and microtransactions and hourly waits to replenish your hearts as you waste one every single time you play a level. You can circumvent that by getting FB friends to join in on the game, thereby torturing them to its existence, for your own personal gain. The game isn't fun. It's not charming. It's a ripoff. 0/10. Ah, okay. Good thing I didn't know this existed. Sounds like it would really be a pain. Yup, a good thing. Because it spans to 1491 levels... Currently. And the price set for an item range from 1$ to hundreds.
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Post by ( ͡° ͜ʖ ͡°) on Feb 10, 2016 11:13:54 GMT -8
Truth be told, this guy rarely knows anything. #ShotsFired #Rekt But yeah, Tower Defenses have long since been saturated and only a few are actually good. But from a design and programming perspective, TDs are one of the easier games to make. It's something most could make if given the time. I would, but I'm not a pleb. If I did know how to program in Java, I wouldn't go for that. I'd make a platformer - which the genre has also shit on mobile games... which sucks as it's my fourth favorite genre. Well, IMO TDs could be successful again, if they bring out either new things, or pack old things... And make it seems fresh. That, and how people like that ad involving Game of War. Eh, platformer as in run & jump like Temple Run and co? It was a good time waster, which got boring after the 5k mark. Or, something like Sonic like how Sega brought it over? Eh, the controls were kinda crappy on mobile. Or the tap and hold kind like Jetpack Joyride? Eh, it all comes down to upgrades. So yes, it's shit(on mobile) but it actually rakes quite a good amount of interest. I refuse to allow Temple Run and shit be marked as a platformer. In platformers, YOU have full control of the character; this game is a simple swipe left or right, up or down, because of an obstacle in the way. I don't like the Sonic games on Mobile as they're poorly done remakes, Sonic CD on Mobile hurts me the most. Jetpack Joyride is a fun game, but not necessarily a platformer. It's just an autorunning game. Games like Vector, while still an autorunning game, has platforming elements such as jumping to land safely, making sure that the obstacles can be avoided, and hell later parts of the game are outright difficult.
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Post by Thanos on Feb 10, 2016 16:38:46 GMT -8
Ah, okay. Good thing I didn't know this existed. Sounds like it would really be a pain. Yup, a good thing. Because it spans to 1491 levels... Currently. And the price set for an item range from 1$ to hundreds. What the actual feck?!
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GeminiNao
Adventuring Advancer
-3-)
Posts: 4,447
Favorite Pokemon: Bulbasaur, Vulpix, Riolu, Haunter, Meowth, Blaziken, Absol, Gallade, Drapion, Aggron, Azurill, Tyrantrum, Ampharos
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Post by GeminiNao on Feb 11, 2016 0:28:39 GMT -8
Well, IMO TDs could be successful again, if they bring out either new things, or pack old things... And make it seems fresh. That, and how people like that ad involving Game of War. Eh, platformer as in run & jump like Temple Run and co? It was a good time waster, which got boring after the 5k mark. Or, something like Sonic like how Sega brought it over? Eh, the controls were kinda crappy on mobile. Or the tap and hold kind like Jetpack Joyride? Eh, it all comes down to upgrades. So yes, it's shit(on mobile) but it actually rakes quite a good amount of interest. I refuse to allow Temple Run and shit be marked as a platformer. In platformers, YOU have full control of the character; this game is a simple swipe left or right, up or down, because of an obstacle in the way. I don't like the Sonic games on Mobile as they're poorly done remakes, Sonic CD on Mobile hurts me the most. Jetpack Joyride is a fun game, but not necessarily a platformer. It's just an autorunning game. Games like Vector, while still an autorunning game, has platforming elements such as jumping to land safely, making sure that the obstacles can be avoided, and hell later parts of the game are outright difficult. Well, 7 out of 10 people I know of would probably beg to differ. I do agree on Vector as it also promotes parkour while giving a simple but challenging game. Ubisoft got a few titles in their pockets that seems good. That or I'm just biased with Rayman. I'm also guilty for enjoying Legend of Brofist. Besides, the mobile market now seems to concentrate on the online multiplayer ones, meaning something like a platformer, which is so far a single player one, would be a harder thing to make money with. People's interest these days affect the market and what it offers.
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